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[Faction] Alliance line is only allowed 1 faction change at a time. (#3718)
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-2
@@ -1774,8 +1774,9 @@ protected:
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uint32 time_until_can_move;
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HateList hate_list;
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std::set<uint32> feign_memory_list;
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// This is to keep track of mobs we cast faction mod spells on
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std::map<uint32,int32> faction_bonuses; // Primary FactionID, Bonus
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// This is to keep track of the current (one only) faction mod (alliance)
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uint32 current_alliance_faction;
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int32 current_alliance_mod;
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void AddFactionBonus(uint32 pFactionID,int32 bonus);
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int32 GetFactionBonus(uint32 pFactionID);
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// This is to keep track of item faction modifiers
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