From 690621268b5c32bf60e388e1ed12a27a1040daaa Mon Sep 17 00:00:00 2001 From: Akkadius Date: Sun, 6 Oct 2019 01:41:10 -0500 Subject: [PATCH] Change GetDamageTable to use e.self [skip ci] --- utils/mods/legacy_combat.lua | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/utils/mods/legacy_combat.lua b/utils/mods/legacy_combat.lua index 133322ceb..3232d8da0 100644 --- a/utils/mods/legacy_combat.lua +++ b/utils/mods/legacy_combat.lua @@ -75,9 +75,8 @@ function MeleeMitigation(e) e.hit.base_damage ) ); - - -- Shouldn't this be using the client e.self instead of e.other ? - e.hit.damage_done = 2 * e.hit.base_damage * GetDamageTable(e.other, e.hit.skill) / 100; + + e.hit.damage_done = 2 * e.hit.base_damage * GetDamageTable(e.self, e.hit.skill) / 100; e.hit = DoMeleeMitigation(e.self, e.other, e.hit, e.opts); return e;