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Jan 4
Basic structure in place for Raid::AddBot though not working
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@@ -362,6 +362,7 @@ public:
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static std::string RaceIdToString(uint16 raceId);
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static bool IsBotAttackAllowed(Mob* attacker, Mob* target, bool& hasRuleDefined);
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static Bot* GetBotByBotClientOwnerAndBotName(Client* c, std::string botName);
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static void ProcessRaidInvite(Bot* player_accepting_invite, Client* b_owner); //Mitch
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static void ProcessBotGroupInvite(Client* c, std::string botName);
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static void ProcessBotGroupDisband(Client* c, std::string botName);
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static void BotOrderCampAll(Client* c);
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