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Simplify error logging
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-1
@@ -836,7 +836,7 @@ bool Corpse::Process() {
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Log(Logs::General, Logs::None, "Tagged %s player corpse has buried.", this->GetName());
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}
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else {
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Log(Logs::General, Logs::Error, "Unable to bury %s player corpse.", this->GetName());
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LogError("Unable to bury [{}] player corpse", this->GetName());
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return true;
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}
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}
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