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[Quest API] Add Restore Methods for Health, Mana, and Endurance to Perl/Lua (#4179)
* [Quest API] Add Restore Methods for Health, Mana, and Endurance to Perl/Lua - Add `$mob->RestoreEndurance()`. - Add `$mob->RestoreHealth()`. - Add `$mob->RestoreMana()`. - Add `mob:RestoreEndurance()`. - Add `mob:RestoreHealth()`. - Add `mob:RestoreMana()`. - Allows operators to easily restore a mob to full health, mana, or endurance. - `RestoreHealth` is just a more verbosely named `Heal`. - Convert spots in source to use these short hands instead of directly using `SetEndurance(GetMaxEndurance())`, `SetHP(GetMaxHP())`, or `SetMana(GetMaxMana())`. * Update mob.h * Update mob.h
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@@ -64,7 +64,7 @@ void NpcScaleManager::ScaleNPC(
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if (always_scale || npc->GetMaxHP() == 0) {
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npc->ModifyNPCStat("max_hp", std::to_string(scale_data.hp));
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npc->Heal();
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npc->RestoreHealth();
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}
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if (always_scale || npc->GetAccuracyRating() == 0) {
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