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[Quest API] Add Restore Methods for Health, Mana, and Endurance to Perl/Lua (#4179)
* [Quest API] Add Restore Methods for Health, Mana, and Endurance to Perl/Lua - Add `$mob->RestoreEndurance()`. - Add `$mob->RestoreHealth()`. - Add `$mob->RestoreMana()`. - Add `mob:RestoreEndurance()`. - Add `mob:RestoreHealth()`. - Add `mob:RestoreMana()`. - Allows operators to easily restore a mob to full health, mana, or endurance. - `RestoreHealth` is just a more verbosely named `Heal`. - Convert spots in source to use these short hands instead of directly using `SetEndurance(GetMaxEndurance())`, `SetHP(GetMaxHP())`, or `SetMana(GetMaxMana())`. * Update mob.h * Update mob.h
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@@ -1136,7 +1136,7 @@ void Mob::AI_Process() {
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if (DistanceSquaredNoZ(m_Position, npcSpawnPoint) > leash_range) {
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GMMove(npcSpawnPoint.x, npcSpawnPoint.y, npcSpawnPoint.z, npcSpawnPoint.w);
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SetHP(GetMaxHP());
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RestoreHealth();
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BuffFadeAll();
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WipeHateList();
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return;
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