Another fix for portability issues

This commit is contained in:
Uleat
2016-03-24 20:33:37 -04:00
parent 698ef56df9
commit 66ca522e62
4 changed files with 16 additions and 16 deletions
+3 -3
View File
@@ -107,9 +107,6 @@ public:
void ResetArmorTypeHPLimits();
static bool IsMemberClass(uint8 class_id);
static bool IsTargetMobType(Mob* target_mob);
private:
bool valid_state();
void cycle_refresh();
@@ -143,4 +140,7 @@ private:
float m_critical_hp_ratio[ARMOR_TYPE_COUNT];
};
bool IsHealRotationMemberClass(uint8 class_id);
bool IsHealRotationTargetMobType(Mob* target_mob);
#endif