diff --git a/zone/mob_ai.cpp b/zone/mob_ai.cpp index b16a3819e..36bddf809 100644 --- a/zone/mob_ai.cpp +++ b/zone/mob_ai.cpp @@ -1861,9 +1861,6 @@ bool NPC::AI_PursueCastCheck() { bool NPC::AI_IdleCastCheck() { if (AIautocastspell_timer->Check(false)) { -#if MobAI_DEBUG_Spells >= 25 - std::cout << "Non-Engaged autocast check triggered: " << this->GetName() << std::endl; -#endif AIautocastspell_timer->Disable(); //prevent the timer from going off AGAIN while we are casting. if (!AICastSpell(this, AISpellVar.idle_beneficial_chance, SpellType_Heal | SpellType_Buff | SpellType_Pet)) { if(!entity_list.AICheckCloseBeneficialSpells(this, 33, MobAISpellRange, SpellType_Heal | SpellType_Buff)) {