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[Databuckets] Improved Reliability and Performance of Databuckets (#4562)
* [Databuckets] Don't broadcast client-scoped updates * Remove temp feature flag * Remove distributed caching, only cache for character scoped data, simplify * Update bot.cpp * Cleanup * Update data_bucket.cpp * Cleanup * Cleanup * Remove BulkLoadEntities from LoadNPCTypes * Update data_bucket.cpp * Cleanup * More cleanup * More cleanup * BulkLoadEntities to BulkLoadEntitiesToCache * Add CanCache in DeleteData to gate an unnecessary call
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+5
-34
@@ -1,7 +1,3 @@
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//
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// Created by Akkadius on 7/7/18.
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//
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#ifndef EQEMU_DATABUCKET_H
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#define EQEMU_DATABUCKET_H
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@@ -12,27 +8,6 @@
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#include "../common/json/json_archive_single_line.h"
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#include "../common/servertalk.h"
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enum DataBucketCacheUpdateAction : uint8 {
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Upsert,
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Delete
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};
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struct DataBucketCacheEntry {
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DataBucketsRepository::DataBuckets e;
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int64_t updated_time{};
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DataBucketCacheUpdateAction update_action{};
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template<class Archive>
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void serialize(Archive &ar)
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{
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ar(
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CEREAL_NVP(e),
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CEREAL_NVP(updated_time),
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CEREAL_NVP(update_action)
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);
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}
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};
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struct DataBucketKey {
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std::string key;
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std::string value;
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@@ -46,14 +21,12 @@ namespace DataBucketLoadType {
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enum Type : uint8 {
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Bot,
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Client,
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NPC,
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MaxType
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};
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static const std::string Name[Type::MaxType] = {
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"Bot",
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"Client",
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"NPC",
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};
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}
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@@ -68,8 +41,6 @@ public:
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static bool GetDataBuckets(Mob *mob);
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static int64_t GetCurrentTimeUNIX();
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// scoped bucket methods
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static void SetData(const DataBucketKey &k);
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static bool DeleteData(const DataBucketKey &k);
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@@ -80,15 +51,15 @@ public:
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// bucket repository versus key matching
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static bool CheckBucketMatch(const DataBucketsRepository::DataBuckets &dbe, const DataBucketKey &k);
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static bool ExistsInCache(const DataBucketsRepository::DataBuckets &e);
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static bool ExistsInCache(const DataBucketsRepository::DataBuckets &entry);
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static void BulkLoadEntities(DataBucketLoadType::Type t, std::vector<uint32> ids);
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static void DeleteCachedBuckets(DataBucketLoadType::Type t, uint32 id);
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static void BulkLoadEntitiesToCache(DataBucketLoadType::Type t, std::vector<uint32> ids);
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static void DeleteCachedBuckets(DataBucketLoadType::Type type, uint32 id);
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static bool SendDataBucketCacheUpdate(const DataBucketCacheEntry &e);
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static void HandleWorldMessage(ServerPacket *p);
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static void DeleteFromMissesCache(DataBucketsRepository::DataBuckets e);
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static void ClearCache();
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static void DeleteFromCache(uint64 id, DataBucketLoadType::Type type);
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static bool CanCache(const DataBucketKey &key);
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};
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#endif //EQEMU_DATABUCKET_H
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