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[Databuckets] Improved Reliability and Performance of Databuckets (#4562)
* [Databuckets] Don't broadcast client-scoped updates * Remove temp feature flag * Remove distributed caching, only cache for character scoped data, simplify * Update bot.cpp * Cleanup * Update data_bucket.cpp * Cleanup * Cleanup * Remove BulkLoadEntities from LoadNPCTypes * Update data_bucket.cpp * Cleanup * More cleanup * More cleanup * BulkLoadEntities to BulkLoadEntitiesToCache * Add CanCache in DeleteData to gate an unnecessary call
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@@ -319,8 +319,6 @@
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// player events
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#define ServerOP_PlayerEvent 0x5100
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#define ServerOP_DataBucketCacheUpdate 0x5200
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enum {
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CZUpdateType_Character,
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CZUpdateType_Group,
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