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Fix for bots compile
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@@ -2414,7 +2414,7 @@ bool Mob::HateSummon() {
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if(target && target->IsBot()) {
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// set pre summoning info to return to (to get out of melee range for caster)
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target->CastToBot()->SetHasBeenSummoned(true);
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target->CastToBot()->SetPreSummonLocation(target->GetPosition());
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target->CastToBot()->SetPreSummonLocation(glm::vec3(target->GetPosition()));
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}
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#endif //BOTS
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