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[Quest API] Add GetItemCooldown to return the time remaining on items… (#2811)
* [Quest API] Add GetItemCooldown to return the time remaining on items in seconds * Change GetItemCooldown to uint32 for timers up to 130 years
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@@ -10563,6 +10563,29 @@ void Client::SetItemCooldown(uint32 item_id, bool use_saved_timer, uint32 in_sec
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SendItemRecastTimer(recast_type, final_time, true);
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}
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uint32 Client::GetItemCooldown(uint32 item_id)
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{
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const EQ::ItemData* item_d = database.GetItem(item_id);
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if (!item_d) {
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return 0;
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}
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int recast_type = item_d->RecastType;
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auto timestamps = database.GetItemRecastTimestamps(CharacterID());
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const auto timer_type = recast_type != RECAST_TYPE_UNLINKED_ITEM ? recast_type : item_id;
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uint32 total_time = 0;
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uint32 current_time = static_cast<uint32>(std::time(nullptr));
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uint32 final_time = 0;
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total_time = timestamps.count(timer_type) ? timestamps.at(timer_type) : 0;
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if (total_time > current_time) {
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final_time = total_time - current_time;
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}
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return final_time;
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}
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void Client::RemoveItem(uint32 item_id, uint32 quantity)
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{
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EQ::ItemInstance *item = nullptr;
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