mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 17:26:30 +00:00
Fixed zone crash due to merc focus effects & tribute, merc aggro issues when client in melee range, spell recast timers. Added melee DPS spells/disciplines & support.
This commit is contained in:
+1
-1
@@ -90,7 +90,7 @@ public:
|
||||
static int32 GetSpellRecastTimer(Merc *caster, uint16 timer_id);
|
||||
static bool CheckSpellRecastTimers(Merc *caster, uint16 spellid);
|
||||
static int32 GetDisciplineRecastTimer(Merc *caster, uint16 timer_id);
|
||||
static bool CheckDisciplineRecastTimers(Merc *caster, uint16 spellid);
|
||||
static bool CheckDisciplineRecastTimers(Merc *caster, uint16 spell_id, uint16 timer_id);
|
||||
static int32 GetDisciplineRemainingTime(Merc *caster, uint16 timer_id);
|
||||
static std::list<MercSpell> GetMercSpellsForSpellEffect(Merc* caster, int spellEffect);
|
||||
static std::list<MercSpell> GetMercSpellsForSpellEffectAndTargetType(Merc* caster, int spellEffect, SpellTargetType targetType);
|
||||
|
||||
Reference in New Issue
Block a user