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Added Client::InterrogateInventory() and command #interrogateinv to manually invoke it. (GM's - use #interrogateinv help)
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 10/28/2014 ==
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Uleat: Added Client::InterrogateInventory(). Can be invoked by #interrogateinv and is also called when Handle_OP_MoveItem() calls for SwapItemResync()
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== 10/22/2014 ==
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Uleat: Fix for stacking items in a world object..added a new command option: #peekinv world - will show world container contents, if one is in use by target.
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