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Removed use of initializer lists. so less pretty
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@@ -2944,7 +2944,7 @@ void Mob::TriggerDefensiveProcs(const ItemInst* weapon, Mob *on, uint16 hand, in
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}
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void Mob::SetDeltas(float dx, float dy, float dz, float dh) {
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m_Delta = {dx,dy,dz,dh};
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m_Delta = xyz_heading(dx,dy,dz,dh);
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}
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void Mob::SetEntityVariable(const char *id, const char *m_var)
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