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synced 2026-05-22 16:28:28 +00:00
Removed fluff code, added drakkin heritage and status can use modifiers to aa abilities
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@@ -216,7 +216,6 @@ void command_time(Client *c, const Seperator *sep);
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void command_guild(Client *c, const Seperator *sep);
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bool helper_guild_edit(Client *c, uint32 dbid, uint32 eqid, uint8 rank, const char* what, const char* value);
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void command_zonestatus(Client *c, const Seperator *sep);
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void command_manaburn(Client *c, const Seperator *sep);
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void command_doanim(Client *c, const Seperator *sep);
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void command_randomfeatures(Client *c, const Seperator *sep);
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void command_face(Client *c, const Seperator *sep);
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@@ -276,7 +275,6 @@ void command_guildlist(Client *c, const Seperator *sep);
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void command_rules(Client *c, const Seperator *sep);
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void command_task(Client *c, const Seperator *sep);
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void command_reloadtitles(Client *c, const Seperator *sep);
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void command_altactivate(Client *c, const Seperator *sep);
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void command_refundaa(Client *c, const Seperator *sep);
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void command_traindisc(Client *c, const Seperator *sep);
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void command_deletegraveyard(Client *c, const Seperator *sep);
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