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https://github.com/EQEmu/Server.git
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Bot Rework
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+3
-23
@@ -88,10 +88,6 @@ public:
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bool SaveEquipmentColor(const uint32 bot_id, const int16 slot_id, const uint32 color);
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bool SaveExpansionBitmask(const uint32 bot_id, const int expansion_bitmask);
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bool SaveEnforceSpellSetting(const uint32 bot_id, const bool enforce_spell_setting);
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/* Bot pet functions */
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bool LoadPetIndex(const uint32 bot_id, uint32& pet_index);
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bool LoadPetSpellID(const uint32 bot_id, uint32& pet_spell_id);
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@@ -120,26 +116,16 @@ public:
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bool SaveAllArmorColorBySlot(const uint32 owner_id, const int16 slot_id, const uint32 rgb_value);
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bool SaveAllArmorColors(const uint32 owner_id, const uint32 rgb_value);
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bool SaveHelmAppearance(const uint32 bot_id, const bool show_flag = true);
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bool SaveAllHelmAppearances(const uint32 owner_id, const bool show_flag = true);
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bool ToggleAllHelmAppearances(const uint32 owner_id);
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bool SaveFollowDistance(const uint32 bot_id, const uint32 follow_distance);
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bool SaveAllFollowDistances(const uint32 owner_id, const uint32 follow_distance);
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bool CreateCloneBot(const uint32 bot_id, const std::string& clone_name, uint32& clone_id);
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bool CreateCloneBotInventory(const uint32 bot_id, const uint32 clone_id);
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bool SaveStopMeleeLevel(const uint32 bot_id, const uint8 sml_value);
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bool SaveBotArcherSetting(const uint32 bot_id, const bool bot_archer_setting);
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bool LoadOwnerOptions(Client *owner);
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bool SaveOwnerOption(const uint32 owner_id, size_t type, const bool flag);
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bool SaveOwnerOption(const uint32 owner_id, const std::pair<size_t, size_t> type, const std::pair<bool, bool> flag);
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bool SaveBotCasterRange(const uint32 bot_id, const uint32 bot_caster_range_value);
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bool LoadBotSettings(Mob* m);
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bool SaveBotSettings(Mob* m);
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bool DeleteBotSettings(const uint32 bot_id);
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/* Bot group functions */
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bool LoadGroupedBotsByGroupID(const uint32 owner_id, const uint32 group_id, std::list<uint32>& group_list);
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@@ -210,12 +196,6 @@ public:
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static const char* SaveAllInspectMessages();
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static const char* SaveAllArmorColorBySlot();
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static const char* SaveAllArmorColors();
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static const char* SaveAllHelmAppearances();
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static const char* ToggleAllHelmAppearances();
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static const char* SaveFollowDistance();
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static const char* SaveAllFollowDistances();
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static const char* SaveStopMeleeLevel();
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static const char* SaveBotCasterRange();
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/* fail::Bot heal rotation functions */
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static const char* LoadHealRotation();
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