From 64d5b54e655d7420fb66d82ce74ef0ddf50b2bdd Mon Sep 17 00:00:00 2001 From: Alex King <89047260+Kinglykrab@users.noreply.github.com> Date: Wed, 5 Apr 2023 10:31:34 -0400 Subject: [PATCH] [Cleanup] Fix filter condition in attack.cpp (#3218) # Notes - This condition was causing them to be used as `booleans` versus being checked individually. --- zone/attack.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/zone/attack.cpp b/zone/attack.cpp index ba2d490be..e1584c19b 100644 --- a/zone/attack.cpp +++ b/zone/attack.cpp @@ -4458,8 +4458,10 @@ void Mob::HealDamage(uint64 amount, Mob* caster, uint16 spell_id) caster->FilteredMessageString(caster, Chat::NonMelee, FilterSpellDamage, YOU_HEAL, GetCleanName(), itoa(acthealed)); } - } - else if (CastToClient()->GetFilter(FilterHealOverTime) != (FilterShowSelfOnly || FilterHide)) { + } else if ( + CastToClient()->GetFilter(FilterHealOverTime) != FilterShowSelfOnly || + CastToClient()->GetFilter(FilterHealOverTime) != FilterHide + ) { Message(Chat::NonMelee, "You have been healed for %d points of damage.", acthealed); } }