diff --git a/zone/client_packet.cpp b/zone/client_packet.cpp index b9dfb1c69..8a7b8a133 100644 --- a/zone/client_packet.cpp +++ b/zone/client_packet.cpp @@ -6355,9 +6355,8 @@ void Client::Handle_OP_GroupDisband(const EQApplicationPacket *app) } else { Mob* tempMember = entity_list.GetMob(gd->name1); //Name1 is the target you are disbanding - if (tempMember) { - if (tempMember->IsBot()) - tempMember->CastToBot()->RemoveBotFromGroup(tempMember->CastToBot(), group); + if (tempMember && tempMember->IsBot()) { + tempMember->CastToBot()->RemoveBotFromGroup(tempMember->CastToBot(), group); if (LFP) { // If we are looking for players, update to show we are on our own now.