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[Feature] Add Rule to Disable Group EXP Modifier. (#2741)
# Notes - Adds `Character:EnableGroupEXPModifier`, defaults to `true`. - Adds `Character:GroupMemberEXPModifier`, defaults to `0.2`. - Adds `Character:FullGroupEXPModifier`, defaults to `2.16`. - Allows operators to enable or disable the group experience modifier based on number of members. - Allows operators to change the modifier per member in the group between `2` and `5`. - Allows operators to change the full group experience modifier.
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@@ -197,6 +197,9 @@ RULE_BOOL(Character, PetZoneWithOwner, true, "Should Pets Zone with Owner")
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RULE_BOOL(Character, FullManaOnDeath, true, "On death set mana to full")
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RULE_BOOL(Character, FullEndurOnDeath, true, "On death set endurance to full")
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RULE_INT(Character, ExperiencePercentCapPerKill, -1, "Caps the percentage of experience that can be gained per kill. -1 disables the cap; 0 blocks all (non-aa) xp.")
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RULE_BOOL(Character, EnableGroupEXPModifier, true, "Enable or disable the group experience modifier based on number of players in group, default is true")
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RULE_REAL(Character, GroupMemberEXPModifier, 0.2, "Sets the group experience modifier per members between 2 and 5, default is 0.2")
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RULE_REAL(Character, FullGroupEXPModifier, 2.16, "Sets the group experience modifier for a full group, default is 2.16")
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RULE_CATEGORY_END()
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RULE_CATEGORY(Mercs)
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