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Merge pull request #29 from addtheice/master
consts on char*'s to remove the deprecation of const string to char* warning
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commit
64c53fe37b
@ -7032,7 +7032,7 @@ void Client::SetMaxXTargets(uint8 NewMax)
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FastQueuePacket(&outapp);
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FastQueuePacket(&outapp);
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}
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}
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char* Client::GetRacePlural(Client* client) {
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const char* Client::GetRacePlural(Client* client) {
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switch (client->CastToMob()->GetRace()) {
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switch (client->CastToMob()->GetRace()) {
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case HUMAN:
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case HUMAN:
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@ -7072,7 +7072,7 @@ char* Client::GetRacePlural(Client* client) {
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}
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}
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}
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}
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char* Client::GetClassPlural(Client* client) {
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const char* Client::GetClassPlural(Client* client) {
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switch (client->CastToMob()->GetClass()) {
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switch (client->CastToMob()->GetClass()) {
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case WARRIOR:
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case WARRIOR:
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@ -1124,8 +1124,8 @@ public:
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void UpdateMercLevel();
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void UpdateMercLevel();
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void CheckMercSuspendTimer();
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void CheckMercSuspendTimer();
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Timer GetMercTimer() { return merc_timer; };
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Timer GetMercTimer() { return merc_timer; };
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char* GetRacePlural(Client* client);
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const char* GetRacePlural(Client* client);
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char* GetClassPlural(Client* client);
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const char* GetClassPlural(Client* client);
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void SendWebLink(const char* website);
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void SendWebLink(const char* website);
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bool StoreTurnInItems(Mob* with);
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bool StoreTurnInItems(Mob* with);
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@ -3919,7 +3919,7 @@ void command_fixmob(Client *c, const Seperator *sep)
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uint32 DrakkinTattoo = target->GetDrakkinTattoo();
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uint32 DrakkinTattoo = target->GetDrakkinTattoo();
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uint32 DrakkinDetails = target->GetDrakkinDetails();
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uint32 DrakkinDetails = target->GetDrakkinDetails();
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char* ChangeType = NULL; // If it's still NULL after processing, they didn't send a valid command
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const char* ChangeType = NULL; // If it's still NULL after processing, they didn't send a valid command
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uint32 ChangeSetting;
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uint32 ChangeSetting;
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char* command = sep->arg[1];
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char* command = sep->arg[1];
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@ -9566,8 +9566,8 @@ void command_object(Client *c, const Seperator *sep)
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}
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}
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// Save it here. We sometimes have need to refer to it in multiple places.
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// Save it here. We sometimes have need to refer to it in multiple places.
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char* usage_string = "Usage: #object List|Add|Edit|Move|Rotate|Save|Copy|Delete|Undo";
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const char* usage_string = "Usage: #object List|Add|Edit|Move|Rotate|Save|Copy|Delete|Undo";
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if ((!sep) || (sep->argnum == 0))
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if ((!sep) || (sep->argnum == 0))
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{
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{
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// Crash Suppressant: Shouldn't be able to get here, either, but fail gracefully if we do.
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// Crash Suppressant: Shouldn't be able to get here, either, but fail gracefully if we do.
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@ -47,9 +47,9 @@ XS(XS_PerlPacket_new)
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if (items < 1 || items > 3)
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if (items < 1 || items > 3)
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Perl_croak(aTHX_ "Usage: PerlPacket::new(CLASS, opcode= \"OP_Unknown\", len= 0)");
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Perl_croak(aTHX_ "Usage: PerlPacket::new(CLASS, opcode= \"OP_Unknown\", len= 0)");
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{
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{
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char * CLASS = (char *)SvPV_nolen(ST(0));
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char *CLASS = (char *)SvPV_nolen(ST(0));
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PerlPacket * RETVAL;
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PerlPacket *RETVAL;
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char * opcode;
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const char *opcode;
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uint32 len;
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uint32 len;
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if (items < 2)
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if (items < 2)
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