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@@ -597,6 +597,7 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
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loaditems = database.GetInventory(cid, &m_inv); /* Load Character Inventory */
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database.LoadCharacterBindPoint(cid, &m_pp); /* Load Character Bind */
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database.LoadCharacterMaterial(cid, &m_pp); /* Load Character Material */
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database.LoadCharacterCurrency(cid, &m_pp); /* Load Character Currency into PP */
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database.LoadCharacterData(cid, &m_pp); /* Load Character Data from DB into PP */
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database.GetPlayerInspectMessage(m_pp.name, &m_inspect_message); /* Move to another method when can, this is pointless... */
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