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[Bug Fix] Remove possible Duel exploit. (#1911)
* [Duels] Cleanup duel response/request logic. * Fixes and function name cleanup. * Patch file name changes.
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-2
@@ -129,8 +129,8 @@ N(OP_DisciplineTimer),
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N(OP_DisciplineUpdate),
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N(OP_DiscordMerchantInventory),
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N(OP_DoGroupLeadershipAbility),
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N(OP_DuelResponse),
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N(OP_DuelResponse2),
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N(OP_DuelDecline),
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N(OP_DuelAccept),
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N(OP_DumpName),
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N(OP_Dye),
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N(OP_DynamicWall),
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@@ -115,8 +115,8 @@ IN(OP_GMTraining, GMTrainee_Struct);
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IN(OP_GMEndTraining, GMTrainEnd_Struct);
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IN(OP_GMTrainSkill, GMSkillChange_Struct);
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IN(OP_RequestDuel, Duel_Struct);
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IN(OP_DuelResponse, DuelResponse_Struct);
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IN(OP_DuelResponse2, Duel_Struct);
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IN(OP_DuelDecline, DuelResponse_Struct);
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IN(OP_DuelAccept, Duel_Struct);
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IN(OP_SpawnAppearance, SpawnAppearance_Struct);
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IN(OP_BazaarInspect, BazaarInspect_Struct);
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IN(OP_Death, Death_Struct);
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@@ -240,8 +240,8 @@ void load_opcode_names()
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opcode_map[0x00a1] = "LiveOP_SaveOnZoneReq";
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opcode_map[0x0185] = "LiveOP_Logout";
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opcode_map[0x0298] = "LiveOP_RequestDuel";
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opcode_map[0x0a5d] = "LiveOP_DuelResponse";
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opcode_map[0x016e] = "LiveOP_DuelResponse2";
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opcode_map[0x0a5d] = "LiveOP_DuelDecline";
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opcode_map[0x016e] = "LiveOP_DuelAccept";
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opcode_map[0x007c] = "LiveOP_InstillDoubt";
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opcode_map[0x00ac] = "LiveOP_SafeFallSuccess";
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opcode_map[0x02fb] = "LiveOP_DisciplineUpdate";
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