[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)

* [Code] PlayerEventLogs Global to Singleton Cleanup

* Fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
Alex King
2025-06-25 16:05:33 -04:00
committed by GitHub
parent c0bb32ed12
commit 643ee56433
41 changed files with 95 additions and 106 deletions
+5 -5
View File
@@ -1465,7 +1465,7 @@ void Client::BuyTraderItem(TraderBuy_Struct *tbs, Client *Trader, const EQApplic
Trader->AddMoneyToPP(copper, silver, gold, platinum, true);
if (buy_item && player_event_logs.IsEventEnabled(PlayerEvent::TRADER_PURCHASE)) {
if (buy_item && PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::TRADER_PURCHASE)) {
auto e = PlayerEvent::TraderPurchaseEvent{
.item_id = buy_item->GetID(),
.augment_1_id = buy_item->GetAugmentItemID(0),
@@ -1487,7 +1487,7 @@ void Client::BuyTraderItem(TraderBuy_Struct *tbs, Client *Trader, const EQApplic
RecordPlayerEventLog(PlayerEvent::TRADER_PURCHASE, e);
}
if (buy_item && player_event_logs.IsEventEnabled(PlayerEvent::TRADER_SELL)) {
if (buy_item && PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::TRADER_SELL)) {
auto e = PlayerEvent::TraderSellEvent{
.item_id = buy_item->GetID(),
.augment_1_id = buy_item->GetAugmentItemID(0),
@@ -1998,7 +1998,7 @@ void Client::SellToBuyer(const EQApplicationPacket *app)
AddMoneyToPP(total_cost, false);
buyer->TakeMoneyFromPP(total_cost, false);
if (player_event_logs.IsEventEnabled(PlayerEvent::BARTER_TRANSACTION)) {
if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::BARTER_TRANSACTION)) {
PlayerEvent::BarterTransaction e{};
e.status = "Successful Barter Transaction";
e.item_id = sell_line.item_id;
@@ -2991,7 +2991,7 @@ void Client::BuyTraderItemOutsideBazaar(TraderBuy_Struct *tbs, const EQApplicati
Message(Chat::Red, fmt::format("You paid {} for the parcel delivery.", DetermineMoneyString(fee)).c_str());
LogTrading("Customer <green>[{}] Paid: <green>[{}] in Copper", CharacterID(), total_cost);
if (buy_item && player_event_logs.IsEventEnabled(PlayerEvent::TRADER_PURCHASE)) {
if (buy_item && PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::TRADER_PURCHASE)) {
auto e = PlayerEvent::TraderPurchaseEvent{
.item_id = buy_item->GetID(),
.augment_1_id = buy_item->GetAugmentItemID(0),
@@ -3046,7 +3046,7 @@ void Client::BuyTraderItemOutsideBazaar(TraderBuy_Struct *tbs, const EQApplicati
}
ReturnTraderReq(app, tbs->quantity, buy_item->GetID());
if (player_event_logs.IsEventEnabled(PlayerEvent::PARCEL_SEND)) {
if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::PARCEL_SEND)) {
PlayerEvent::ParcelSend e{};
e.from_player_name = parcel_out.from_name;
e.to_player_name = GetCleanName();