[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)

* [Code] PlayerEventLogs Global to Singleton Cleanup

* Fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
Alex King
2025-06-25 16:05:33 -04:00
committed by GitHub
parent c0bb32ed12
commit 643ee56433
41 changed files with 95 additions and 106 deletions
+2 -2
View File
@@ -555,7 +555,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
}
if (success) {
if (player_event_logs.IsEventEnabled(PlayerEvent::COMBINE_SUCCESS)) {
if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::COMBINE_SUCCESS)) {
auto e = PlayerEvent::CombineEvent{
.recipe_id = spec.recipe_id,
.recipe_name = spec.name,
@@ -570,7 +570,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
}
}
else {
if (player_event_logs.IsEventEnabled(PlayerEvent::COMBINE_FAILURE)) {
if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::COMBINE_FAILURE)) {
auto e = PlayerEvent::CombineEvent{
.recipe_id = spec.recipe_id,
.recipe_name = spec.name,