[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)

* [Code] PlayerEventLogs Global to Singleton Cleanup

* Fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
Alex King
2025-06-25 16:05:33 -04:00
committed by GitHub
parent c0bb32ed12
commit 643ee56433
41 changed files with 95 additions and 106 deletions
+4 -4
View File
@@ -468,7 +468,7 @@ void Client::DoParcelSend(const Parcel_Struct *parcel_in)
send_to_client.at(0).character_name.c_str()
);
if (player_event_logs.IsEventEnabled(PlayerEvent::PARCEL_SEND)) {
if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::PARCEL_SEND)) {
PlayerEvent::ParcelSend e{};
e.from_player_name = parcel_out.from_name;
e.to_player_name = send_to_client.at(0).character_name;
@@ -572,7 +572,7 @@ void Client::DoParcelSend(const Parcel_Struct *parcel_in)
send_to_client.at(0).character_name.c_str()
);
if (player_event_logs.IsEventEnabled(PlayerEvent::PARCEL_SEND)) {
if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::PARCEL_SEND)) {
PlayerEvent::ParcelSend e{};
e.from_player_name = parcel_out.from_name;
e.to_player_name = send_to_client.at(0).character_name;
@@ -759,7 +759,7 @@ void Client::DoParcelRetrieve(const ParcelRetrieve_Struct &parcel_in)
);
}
if (player_event_logs.IsEventEnabled(PlayerEvent::PARCEL_RETRIEVE)) {
if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::PARCEL_RETRIEVE)) {
PlayerEvent::ParcelRetrieve e{};
e.from_player_name = p->second.from_name;
e.item_id = p->second.item_id;
@@ -913,4 +913,4 @@ int32 Client::FindNextFreeParcelSlotUsingMemory()
}
return INVALID_INDEX;
}
}