[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)

* [Code] PlayerEventLogs Global to Singleton Cleanup

* Fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
Alex King
2025-06-25 16:05:33 -04:00
committed by GitHub
parent c0bb32ed12
commit 643ee56433
41 changed files with 95 additions and 106 deletions
+2 -2
View File
@@ -206,7 +206,7 @@ void Group::SplitMoney(uint32 copper, uint32 silver, uint32 gold, uint32 platinu
}
// If logging of player money transactions is enabled, record the transaction.
if (player_event_logs.IsEventEnabled(PlayerEvent::SPLIT_MONEY)) {
if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::SPLIT_MONEY)) {
auto e = PlayerEvent::SplitMoneyEvent{
.copper = receive_copper,
.silver = receive_silver,
@@ -1280,7 +1280,7 @@ void Client::LeaveGroup() {
if (database.botdb.GetOwnerID(botID) == CharacterID()) {
MemberCount -= 1;
}
}
}
}
}