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[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)
* [Code] PlayerEventLogs Global to Singleton Cleanup * Fix --------- Co-authored-by: Chris Miles <akkadius1@gmail.com>
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+12
-12
@@ -2716,7 +2716,7 @@ void Client::Handle_OP_AltCurrencyPurchase(const EQApplicationPacket *app)
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charges = item->MaxCharges;
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}
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if (player_event_logs.IsEventEnabled(PlayerEvent::MERCHANT_PURCHASE)) {
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if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::MERCHANT_PURCHASE)) {
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auto e = PlayerEvent::MerchantPurchaseEvent{
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.npc_id = tar->GetNPCTypeID(),
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.merchant_name = tar->GetCleanName(),
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@@ -2901,7 +2901,7 @@ void Client::Handle_OP_AltCurrencySell(const EQApplicationPacket *app)
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FastQueuePacket(&outapp);
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uint64 new_balance = AddAlternateCurrencyValue(alt_cur_id, cost);
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if (player_event_logs.IsEventEnabled(PlayerEvent::MERCHANT_SELL)) {
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if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::MERCHANT_SELL)) {
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auto e = PlayerEvent::MerchantSellEvent{
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.npc_id = tar->GetNPCTypeID(),
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.merchant_name = tar->GetCleanName(),
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@@ -5707,7 +5707,7 @@ void Client::Handle_OP_DeleteItem(const EQApplicationPacket *app)
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SetIntoxication(GetIntoxication()+IntoxicationIncrease);
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if (player_event_logs.IsEventEnabled(PlayerEvent::ITEM_DESTROY) && inst->GetItem()) {
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if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::ITEM_DESTROY) && inst->GetItem()) {
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auto e = PlayerEvent::DestroyItemEvent{
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.item_id = inst->GetItem()->ID,
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.item_name = inst->GetItem()->Name,
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@@ -7720,7 +7720,7 @@ void Client::Handle_OP_GuildBank(const EQApplicationPacket *app)
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if (slot_id >= 0) {
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auto inst = GuildBanks->GetItem(GuildID(), GuildBankMainArea, slot_id, 1);
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if (inst) {
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if (player_event_logs.IsEventEnabled(PlayerEvent::GUILD_BANK_MOVE_TO_BANK_AREA)) {
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if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::GUILD_BANK_MOVE_TO_BANK_AREA)) {
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PlayerEvent::GuildBankTransaction log{};
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log.char_id = CharacterID();
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log.guild_id = GuildID();
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@@ -7834,7 +7834,7 @@ void Client::Handle_OP_GuildBank(const EQApplicationPacket *app)
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GuildBankDepositAck(false, sentAction);
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DeleteItemInInventory(EQ::invslot::slotCursor, 0, false);
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if (player_event_logs.IsEventEnabled(PlayerEvent::GUILD_BANK_DEPOSIT)) {
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if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::GUILD_BANK_DEPOSIT)) {
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PlayerEvent::GuildBankTransaction log{};
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log.char_id = CharacterID();
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log.guild_id = GuildID();
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@@ -7910,7 +7910,7 @@ void Client::Handle_OP_GuildBank(const EQApplicationPacket *app)
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SendItemPacket(EQ::invslot::slotCursor, inst.get(), ItemPacketLimbo);
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GuildBanks->DeleteItem(GuildID(), gbwis->Area, gbwis->SlotID, gbwis->Quantity, this);
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if (player_event_logs.IsEventEnabled(PlayerEvent::GUILD_BANK_WITHDRAWAL)) {
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if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::GUILD_BANK_WITHDRAWAL)) {
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PlayerEvent::GuildBankTransaction log{};
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log.char_id = CharacterID();
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log.guild_id = GuildID();
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@@ -13605,7 +13605,7 @@ void Client::Handle_OP_RezzAnswer(const EQApplicationPacket *app)
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OPRezzAnswer(r->action, r->spellid, r->zone_id, r->instance_id, r->x, r->y, r->z);
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if (r->action == ResurrectionActions::Accept) {
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if (player_event_logs.IsEventEnabled(PlayerEvent::REZ_ACCEPTED)) {
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if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::REZ_ACCEPTED)) {
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auto e = PlayerEvent::ResurrectAcceptEvent{
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.resurrecter_name = r->rezzer_name,
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.spell_name = spells[r->spellid].name,
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@@ -14235,7 +14235,7 @@ void Client::Handle_OP_ShopPlayerBuy(const EQApplicationPacket *app)
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}
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}
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if (player_event_logs.IsEventEnabled(PlayerEvent::MERCHANT_PURCHASE)) {
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if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::MERCHANT_PURCHASE)) {
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auto e = PlayerEvent::MerchantPurchaseEvent{
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.npc_id = tmp->GetNPCTypeID(),
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.merchant_name = tmp->GetCleanName(),
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@@ -14420,7 +14420,7 @@ void Client::Handle_OP_ShopPlayerSell(const EQApplicationPacket *app)
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parse->EventPlayer(EVENT_MERCHANT_SELL, this, export_string, 0);
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}
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if (player_event_logs.IsEventEnabled(PlayerEvent::MERCHANT_SELL)) {
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if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::MERCHANT_SELL)) {
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auto e = PlayerEvent::MerchantSellEvent{
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.npc_id = vendor->GetNPCTypeID(),
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.merchant_name = vendor->GetCleanName(),
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@@ -16680,7 +16680,7 @@ void Client::RecordKilledNPCEvent(NPC *n)
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};
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for (auto &c: checks) {
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if (c.check && player_event_logs.IsEventEnabled(c.event)) {
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if (c.check && PlayerEventLogs::Instance()->IsEventEnabled(c.event)) {
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auto e = PlayerEvent::KilledNPCEvent{
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.npc_id = n->GetNPCTypeID(),
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.npc_name = n->GetCleanName(),
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@@ -17073,7 +17073,7 @@ void Client::Handle_OP_GuildTributeDonateItem(const EQApplicationPacket *app)
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SendGuildTributeDonateItemReply(in, favor);
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if(inst && player_event_logs.IsEventEnabled(PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM)) {
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if(inst && PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::GUILD_TRIBUTE_DONATE_ITEM)) {
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auto e = PlayerEvent::GuildTributeDonateItem{ .item_id = inst->GetID(),
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.augment_1_id = inst->GetAugmentItemID(0),
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.augment_2_id = inst->GetAugmentItemID(1),
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@@ -17122,7 +17122,7 @@ void Client::Handle_OP_GuildTributeDonatePlat(const EQApplicationPacket *app)
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TakePlatinum(quantity, false);
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SendGuildTributeDonatePlatReply(in, favor);
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if(player_event_logs.IsEventEnabled(PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT)) {
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if(PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::GUILD_TRIBUTE_DONATE_PLAT)) {
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auto e = PlayerEvent::GuildTributeDonatePlat {
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.plat = quantity,
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.guild_favor = favor
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