[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)

* [Code] PlayerEventLogs Global to Singleton Cleanup

* Fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
Alex King
2025-06-25 16:05:33 -04:00
committed by GitHub
parent c0bb32ed12
commit 643ee56433
41 changed files with 95 additions and 106 deletions
+1 -1
View File
@@ -361,7 +361,7 @@ bool Client::DoEvolveCheckProgression(EQ::ItemInstance &inst)
p.item_id = item_id;
p.quantity = 1;
if (player_event_logs.IsEventEnabled(PlayerEvent::PARCEL_SEND)) {
if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::PARCEL_SEND)) {
PlayerEvent::ParcelSend e{};
e.from_player_name = p.from_name;
e.to_player_name = GetCleanName();