[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)

* [Code] PlayerEventLogs Global to Singleton Cleanup

* Fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
Alex King
2025-06-25 16:05:33 -04:00
committed by GitHub
parent c0bb32ed12
commit 643ee56433
41 changed files with 95 additions and 106 deletions
+1 -1
View File
@@ -981,7 +981,7 @@ void ZSList::SendServerReload(ServerReload::Type type, uchar *packet)
WorldContentService::Instance()->SetExpansionContext()->ReloadContentFlags();
} else if (type == ServerReload::Type::Logs) {
EQEmuLogSys::Instance()->LoadLogDatabaseSettings();
player_event_logs.ReloadSettings();
PlayerEventLogs::Instance()->ReloadSettings();
UCSConnection::Instance()->SendPacket(&pack);
QueryServConnection::Instance()->SendPacket(&pack);
} else if (type == ServerReload::Type::Tasks) {