[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)

* [Code] PlayerEventLogs Global to Singleton Cleanup

* Fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
Alex King
2025-06-25 16:05:33 -04:00
committed by GitHub
parent c0bb32ed12
commit 643ee56433
41 changed files with 95 additions and 106 deletions
+1 -1
View File
@@ -2430,7 +2430,7 @@ bool Client::StoreCharacter(
void Client::RecordPossibleHack(const std::string& message)
{
if (player_event_logs.IsEventEnabled(PlayerEvent::POSSIBLE_HACK)) {
if (PlayerEventLogs::Instance()->IsEventEnabled(PlayerEvent::POSSIBLE_HACK)) {
auto event = PlayerEvent::PossibleHackEvent{.message = message};
std::stringstream ss;
{