[Code] PlayerEventLogs Global to Singleton Cleanup (#4928)

* [Code] PlayerEventLogs Global to Singleton Cleanup

* Fix

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
This commit is contained in:
Alex King
2025-06-25 16:05:33 -04:00
committed by GitHub
parent c0bb32ed12
commit 643ee56433
41 changed files with 95 additions and 106 deletions
+3 -3
View File
@@ -12,9 +12,9 @@ void WorldserverCLI::EtlGetSettings(int argc, char **argv, argh::parser &cmd, st
Json::Value etl_settings;
Json::Value player_events;
player_event_logs.SetDatabase(&database)->Init();
auto event_settings = player_event_logs.GetSettings();
auto etl_details = player_event_logs.GetEtlSettings();
PlayerEventLogs::Instance()->SetDatabase(&database)->Init();
auto event_settings = PlayerEventLogs::Instance()->GetSettings();
auto etl_details = PlayerEventLogs::Instance()->GetEtlSettings();
for (int i = PlayerEvent::GM_COMMAND; i < PlayerEvent::EventType::MAX; i++) {
player_events["event_id"] = event_settings[i].id;