Update base repositories to use int as a base to avoid atoi overflow

This commit is contained in:
Akkadius
2020-04-19 04:49:28 -05:00
parent 373fb3f0e7
commit 6409e02aed
97 changed files with 540 additions and 540 deletions
@@ -37,14 +37,14 @@ public:
struct AdventureTemplate {
int id;
std::string zone;
int8 zone_version;
int8 is_hard;
int8 is_raid;
int8 min_level;
int8 max_level;
int8 type;
int zone_version;
int is_hard;
int is_raid;
int min_level;
int max_level;
int type;
int type_data;
int16 type_count;
int type_count;
float assa_x;
float assa_y;
float assa_z;
@@ -52,13 +52,13 @@ public:
std::string text;
int duration;
int zone_in_time;
int16 win_points;
int16 lose_points;
int8 theme;
int16 zone_in_zone_id;
int win_points;
int lose_points;
int theme;
int zone_in_zone_id;
float zone_in_x;
float zone_in_y;
int16 zone_in_object_id;
int zone_in_object_id;
float dest_x;
float dest_y;
float dest_z;