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Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality.
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@@ -164,7 +164,6 @@ public:
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void RemoveCash();
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void QueryLoot(Client* to);
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uint32 CountLoot();
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void DumpLoot(uint32 npcdump_index, ZSDump_NPC_Loot* npclootdump, uint32* NPCLootindex);
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inline uint32 GetLoottableID() const { return loottable_id; }
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inline uint32 GetCopper() const { return copper; }
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