Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality.

This commit is contained in:
KimLS
2013-07-06 03:45:06 -07:00
parent 0c675c33e2
commit 63d678ce29
32 changed files with 355 additions and 663 deletions
-1
View File
@@ -316,7 +316,6 @@ public:
static char* RemoveNumbers(char* name);
void SignalMobsByNPCID(uint32 npc_type, int signal_id);
void CountNPC(uint32* NPCCount, uint32* NPCLootCount, uint32* gmspawntype_count);
void DoZoneDump(ZSDump_Spawn2* spawn2dump, ZSDump_NPC* npcdump, ZSDump_NPC_Loot* npclootdump, NPCType* gmspawntype_dump);
void RemoveEntity(uint16 id);
void SendPetitionToAdmins(Petition* pet);
void SendPetitionToAdmins();