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Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality.
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@@ -316,7 +316,6 @@ public:
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static char* RemoveNumbers(char* name);
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void SignalMobsByNPCID(uint32 npc_type, int signal_id);
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void CountNPC(uint32* NPCCount, uint32* NPCLootCount, uint32* gmspawntype_count);
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void DoZoneDump(ZSDump_Spawn2* spawn2dump, ZSDump_NPC* npcdump, ZSDump_NPC_Loot* npclootdump, NPCType* gmspawntype_dump);
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void RemoveEntity(uint16 id);
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void SendPetitionToAdmins(Petition* pet);
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void SendPetitionToAdmins();
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