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Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality.
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@@ -128,8 +128,7 @@ enum {
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LEASH, // J - Dispell, wipe agro && return to spawn
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TETHER, // j - Return to spawn
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DESTRUCTIBLE_OBJECT, // o - This is only for destructible objects
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NO_HARM_FROM_CLIENT, // Z - This is to prevent attacking NPC's period for clients
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SPECATK_MAXNUM
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NO_HARM_FROM_CLIENT // Z - This is to prevent attacking NPC's period for clients
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};
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typedef enum { //fear states
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