Removing cruft, patches should *all* work now even titanium, incrementaa has been implemented (untested atm)

This commit is contained in:
KimLS
2015-06-11 18:38:46 -07:00
parent 985d969384
commit 63928caace
13 changed files with 299 additions and 567 deletions
+1 -5
View File
@@ -764,6 +764,7 @@ public:
void SendAlternateAdvancementTable();
void SendAlternateAdvancementStats();
void PurchaseAlternateAdvancementRank(int rank_id);
void IncrementAlternateAdvancementRank(int rank_id);
void SendAlternateAdvancementPoints();
void SetAAPoints(uint32 points) { m_pp.aapoints = points; SendAlternateAdvancementStats(); }
@@ -774,9 +775,6 @@ public:
//old AA Methods
void ResetAA();
void SendClearAA();
void SendAA(uint32 id, int seq=1);
void SendPreviousAA(uint32 id, int seq=1);
void BuyAA(AA_Action* action);
//this function is used by some AA stuff
void MemorizeSpell(uint32 slot,uint32 spellid,uint32 scribing);
void SetAATitle(const char *Title);
@@ -793,11 +791,9 @@ public:
void DisableAAEffect(aaEffectType type);
bool CheckAAEffect(aaEffectType type);
void HandleAAAction(aaID activate);
inline uint32 GetAAPointsSpent() { return m_pp.aapoints_spent; }
int16 CalcAAFocusEffect(focusType type, uint16 focus_spell, uint16 spell_id);
int16 CalcAAFocus(focusType type, uint32 aa_ID, uint16 spell_id);
void RefundAA();
void IncrementAA(int aa_id);
int32 GetAAEffectDataBySlot(uint32 aa_ID, uint32 slot_id, bool GetEffect, bool GetBase1, bool GetBase2);
int32 GetAAEffectid(uint32 aa_ID, uint32 slot_id) { return GetAAEffectDataBySlot(aa_ID, slot_id, true, false,false); }
int32 GetAABase1(uint32 aa_ID, uint32 slot_id) { return GetAAEffectDataBySlot(aa_ID, slot_id, false, true,false); }