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More cleanup 2
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+6
-6
@@ -393,12 +393,12 @@ void Mob::AI_Init()
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minLastFightingDelayMoving = RuleI(NPC, LastFightingDelayMovingMin);
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maxLastFightingDelayMoving = RuleI(NPC, LastFightingDelayMovingMax);
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pDontHealMeBefore = 0;
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pDontBuffMeBefore = Timer::GetCurrentTime() + 400;
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pDontDotMeBefore = 0;
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pDontRootMeBefore = 0;
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pDontSnareMeBefore = 0;
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pDontCureMeBefore = 0;
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m_dont_heal_me_before = 0;
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m_dont_buff_me_before = Timer::GetCurrentTime() + 400;
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m_dont_dot_me_before = 0;
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m_dont_root_me_before = 0;
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m_dont_snare_me_before = 0;
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m_dont_cure_me_before = 0;
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}
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void NPC::AI_Init()
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