Created character_lookup table for applications that mirrors all character_ table fields minus blob fields for application lookups

- A 2.4GB character_ table will take 7 seconds to query on a SSD versus .1s on the character_lookup table
	- This also causes applications like Magelo to burst reads of the entire character table because of the blob fields that come with the reads, as much as 500-600MB/s even if a indexed id filter is provided
	- This field is synchronized on player save and has 0.001s DB hit
	- When we split out from the blob, ideally this table can be removed, but it really does no harm in mirroring data when a 2.6GB character table mirrors everything subtracting blob data down to 8MB
	- Required SQL: utils\sql\git\required\2014_08_24_character_lookup.sql
This commit is contained in:
akkadius
2014-08-24 08:52:14 -05:00
parent 3b048ee8a2
commit 633583c266
5 changed files with 51 additions and 0 deletions
+6
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@@ -2,6 +2,12 @@ EQEMu Changelog (Started on Sept 24, 2003 15:50)
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== 08/24/2014 ==
Akkadius: Character creation process crash fix and query cleanup
Akkadius: Created `character_lookup` table for applications that mirrors all `character_` table fields minus blob fields for application lookups
- A 2.4GB character_ table will take 7 seconds to query on a SSD versus .1s on the character_lookup table
- This also causes applications like Magelo to burst reads of the entire character table because of the blob fields that come with the reads, as much as 500-600MB/s even if a indexed id filter is provided
- This field is synchronized on player save and has 0.001s DB hit
- When we split out from the blob, ideally this table can be removed
- Required SQL: utils\sql\git\required\2014_08_24_character_lookup.sql
== 08/23/2014 ==
Akkadius: Changed zone process window title format, example: 'crushbone :: clients: 6 inst_id: 1 inst_ver: 0 :: port: 7015'