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https://github.com/EQEmu/Server.git
synced 2026-05-22 12:18:27 +00:00
Implement and rewrite stances
This commit is contained in:
+219
-35
@@ -1180,43 +1180,188 @@ void bot_command_stance(Client *c, const Seperator *sep)
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}
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if (helper_is_help_or_usage(sep->arg[1])) {
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c->Message(Chat::White, "usage: %s [current | value: 1-9] ([actionable: target | byname | ownergroup | ownerraid | targetgroup | namesgroup | healrotationtargets | mmr | byclass | byrace | spawned] ([actionable_name]))", sep->arg[0]);
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c->Message(
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Chat::White,
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std::vector<std::string> description =
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{
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"Change a bot's stance to control the way it behaves."
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};
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std::vector<std::string> notes =
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{
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"- <b>Changing a stance will reset all settings to match that stance type.</b>",
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"- Any changes made will only save to that stance for future use.",
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fmt::format(
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"Value: {} ({}), {} ({}), {} ({})",
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Stance::Passive,
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"- {} (#{}) will tell Non-Warrior classes to taunt automatically.",
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Stance::GetName(Stance::Aggressive),
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Stance::Aggressive
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),
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"<br>",
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"Available stances:",
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fmt::format(
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"{} (#{}), {} (#{}), {} (#{}), {} (#{}), {} (#{}), {} (#{}), {} (#{})",
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Stance::GetName(Stance::Passive),
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Stance::Balanced,
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Stance::Passive,
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Stance::GetName(Stance::Balanced),
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Stance::Balanced,
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Stance::GetName(Stance::Efficient),
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Stance::Efficient,
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Stance::GetName(Stance::Aggressive),
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Stance::Aggressive,
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Stance::GetName(Stance::Aggressive)
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).c_str()
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Stance::GetName(Stance::Assist),
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Stance::Assist,
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Stance::GetName(Stance::Burn),
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Stance::Burn,
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Stance::GetName(Stance::AEBurn),
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Stance::AEBurn
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),
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"<br>",
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fmt::format(
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"- {} (#{}) [Default] - Overall balance and casts most spell types by default.",
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Stance::GetName(Stance::Balanced),
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Stance::Balanced
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),
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fmt::format(
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"- {} (#{}) - Idle. Does not cast or engage in combat.",
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Stance::GetName(Stance::Passive),
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Stance::Passive
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),
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fmt::format(
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"- {} (#{}) - More mana and aggro efficient (SKs will still cast hate line). Longer delays between detrimental spells, thresholds adjusted to cast less often.",
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Stance::GetName(Stance::Efficient),
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Stance::Efficient
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),
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fmt::format(
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"- {} (#{}) - Much more aggressive in their cast times and thresholds. More DPS, debuffs and slow but a higher risk of snagging aggro.",
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Stance::GetName(Stance::Aggressive),
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Stance::Aggressive
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),
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fmt::format(
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"- {} (#{}) - Support role. Most offensive spell types are disabled. Focused on heals, cures, CC, debuffs and slows.",
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Stance::GetName(Stance::Assist),
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Stance::Assist
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),
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fmt::format(
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"- {} (#{}) - Murder. Doesn't care about aggro, just wants to kill. DPS Machine.",
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Stance::GetName(Stance::Burn),
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Stance::Burn
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),
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fmt::format(
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"- {} (#{}) - Murder EVERYTHING. Doesn't care about aggro, casts AEs. Everything must die ASAP.",
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Stance::GetName(Stance::AEBurn),
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Stance::AEBurn
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)
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};
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std::vector<std::string> example_format =
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{
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fmt::format(
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"{} [current | value: {}-{}]",
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sep->arg[0],
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Stance::Passive,
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Stance::AEBurn
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)
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};
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std::vector<std::string> examples_one =
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{
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"To set all bots to BurnAE:",
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fmt::format(
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"{} {} spawned {}",
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sep->arg[0],
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Stance::Aggressive,
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Class::ShadowKnight
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)
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};
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std::vector<std::string> examples_two =
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{
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"To set all Shadowknights to Aggressive:",
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fmt::format(
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"{} {} byclass {}",
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sep->arg[0],
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Stance::Aggressive,
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Class::ShadowKnight
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)
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};
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std::vector<std::string> examples_three =
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{
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"To check the current stances of all bots:",
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fmt::format(
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"{} current spawned",
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sep->arg[0]
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)
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};
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std::vector<std::string> actionables =
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{
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"target, byname, ownergroup, ownerraid, targetgroup, namesgroup, healrotationtargets, mmr, byclass, byrace, spawned"
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};
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std::vector<std::string> options = { };
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std::vector<std::string> options_one = { };
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std::vector<std::string> options_two = { };
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std::vector<std::string> options_three = { };
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std::string popup_text = c->SendCommandHelpWindow(
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c,
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description,
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notes,
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example_format,
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examples_one, examples_two, examples_three,
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actionables,
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options,
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options_one, options_two, options_three
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);
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popup_text = DialogueWindow::Table(popup_text);
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c->SendPopupToClient(sep->arg[0], popup_text.c_str());
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return;
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}
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const int ab_mask = ActionableBots::ABM_Type1;
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std::string arg1 = sep->arg[1];
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bool currentCheck = false;
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int ab_arg = 1;
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bool current_check = false;
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uint32 value = 0;
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std::string arg1 = sep->arg[1];
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if (sep->IsNumber(1)) {
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++ab_arg;
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value = atoi(sep->arg[1]);
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if (value < 0 || value > 300) {
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c->Message(Chat::White, "You must enter a value within the range of 0 - 300.");
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if (
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value < Stance::Passive ||
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value > Stance::AEBurn ||
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value == Stance::Reactive ||
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value == Stance::Assist
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) {
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c->Message(
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Chat::Yellow,
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fmt::format(
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"You must choose a valid stance ID, use {} for information regarding this command.",
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Saylink::Silent(
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fmt::format("{} help", sep->arg[0])
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)
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).c_str()
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);
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return;
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}
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}
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else if (!arg1.compare("current")) {
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++ab_arg;
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current_check = true;
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currentCheck = true;
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}
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else {
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c->Message(Chat::White, "Incorrect argument, use %s help for a list of options.", sep->arg[0]);
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c->Message(
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Chat::Yellow,
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fmt::format(
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"Incorrect argument, use {} for information regarding this command.",
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Saylink::Silent(
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fmt::format("{} help", sep->arg[0])
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)
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).c_str()
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);
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return;
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}
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@@ -1232,26 +1377,56 @@ void bot_command_stance(Client *c, const Seperator *sep)
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return;
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}
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if (!current_check && (value == Stance::Unknown || (value != Stance::Passive && value != Stance::Balanced && value != Stance::Aggressive))) {
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c->Message(Chat::White, "A [current] argument or valid numeric [value] is required to use this command");
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Bot* first_found = nullptr;
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int success_count = 0;
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for (auto bot_iter : sbl) {
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if (!first_found) {
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first_found = bot_iter;
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}
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if (currentCheck) {
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c->Message(
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Chat::Green,
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fmt::format(
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"{} says, 'My current stance is {} ({}).'",
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bot_iter->GetCleanName(),
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Stance::GetName(bot_iter->GetBotStance()),
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bot_iter->GetBotStance()
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).c_str()
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);
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continue;
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}
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bot_iter->Save();
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bot_iter->SetBotStance(value);
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bot_iter->LoadDefaultBotSettings();
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database.botdb.LoadBotSettings(bot_iter);
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bot_iter->Save();
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++success_count;
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}
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if (currentCheck) {
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return;
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}
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for (auto bot_iter : sbl) {
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if (!bot_iter)
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continue;
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if (!current_check) {
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bot_iter->SetBotStance(value);
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bot_iter->Save();
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}
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Bot::BotGroupSay(
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bot_iter,
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if (success_count == 1 && first_found) {
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c->Message(
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Chat::Green,
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fmt::format(
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"My current stance is {} ({}).",
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Stance::GetName(bot_iter->GetBotStance()),
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bot_iter->GetBotStance()
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"{} says, 'I am now set to the stance [{}].'",
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first_found->GetCleanName(),
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Stance::GetName(value)
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).c_str()
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);
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}
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else {
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c->Message(
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Chat::Green,
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fmt::format(
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"{} of your bots are now set to the stance [{}].",
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success_count,
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Stance::GetName(value)
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).c_str()
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);
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}
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@@ -1278,7 +1453,7 @@ void bot_command_stop_melee_level(Client* c, const Seperator* sep)
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uint8 sml = RuleI(Bots, CasterStopMeleeLevel);
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bool sync_sml = false;
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bool reset_sml = false;
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bool current_check = false;
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bool currentCheck = false;
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if (sep->IsNumber(1)) {
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ab_arg = 2;
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@@ -1294,14 +1469,23 @@ void bot_command_stop_melee_level(Client* c, const Seperator* sep)
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}
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else if (!arg1.compare("current")) {
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ab_arg = 2;
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current_check = true;
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currentCheck = true;
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}
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else if (!strcasecmp(sep->arg[1], "reset")) {
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ab_arg = 2;
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reset_sml = true;
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}
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else {
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c->Message(Chat::White, "Incorrect argument, use %s help for a list of options.", sep->arg[0]);
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c->Message(
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Chat::Yellow,
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fmt::format(
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"Incorrect argument, use {} for information regarding this command.",
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Saylink::Silent(
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fmt::format("{} help", sep->arg[0])
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)
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).c_str()
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);
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return;
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}
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@@ -1347,7 +1531,7 @@ void bot_command_stop_melee_level(Client* c, const Seperator* sep)
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sml = my_bot->GetDefaultBotBaseSetting(BotBaseSettings::StopMeleeLevel);
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}
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if (current_check) {
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if (currentCheck) {
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c->Message(
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Chat::White,
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fmt::format(
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@@ -1364,7 +1548,7 @@ void bot_command_stop_melee_level(Client* c, const Seperator* sep)
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}
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}
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if (!current_check) {
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if (!currentCheck) {
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if (success_count == 1 && first_found) {
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c->Message(
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Chat::White,
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