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[Rules] Classic Spell Data SPA Calc variability (#3931)
* [Rules] Classic Spell Data SPA Calc variability When using lucy imports of older more classic data, they lack the limit values which provides Focus Random Effectiveness. Example: Bazu Plauge (6472) went from a 40 limit to 0 limit on the 2006 lucy import. Lucy does have limit value data, but it appears the affected SPAs sony handled in source vs in spell data. * Requested Changes
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@@ -482,6 +482,7 @@ RULE_BOOL(Spells, RequireMnemonicRetention, true, "Enabling will require spell s
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RULE_BOOL(Spells, EvacClearCharmPet, false, "Enable to have evac in zone clear charm from charm pets and detach buffs.")
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RULE_BOOL(Spells, ManaTapsRequireNPCMana, false, "Enabling will require target to have mana to tap. Default off as many npc's are caster class with 0 mana and need fixed.")
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RULE_INT(Spells, HarmTouchCritRatio, 200, "Harmtouch crit bonus, on top of BaseCritRatio")
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RULE_BOOL(Spells, UseClassicSpellFocus, false, "Enabling will tell the server to handle random focus damage as classic spell imports lack the limit values.")
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RULE_CATEGORY_END()
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RULE_CATEGORY(Combat)
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