Update schema [skip ci]

This commit is contained in:
Akkadius 2020-03-29 20:16:17 -05:00
parent 8effd671c5
commit 6127baf12a

View File

@ -165,87 +165,76 @@ namespace DatabaseSchema {
static std::vector<std::string> GetContentTables() static std::vector<std::string> GetContentTables()
{ {
return { return {
"aa_ability", // -- "aa_ability",
"aa_actions", // not in use? "aa_rank_effects",
"aa_effects", // not in use? "aa_rank_prereqs",
"aa_rank_effects", // -- "aa_ranks",
"aa_rank_prereqs", // -- "adventure_template",
"aa_ranks", // -- "adventure_template_entry",
"aa_required_level_cost", // not in use? "adventure_template_entry_flavor",
"adventure_template", // -- "alternate_currency",
"adventure_template_entry", // -- "auras",
"adventure_template_entry_flavor", // -- "base_data",
"altadv_vars", // no longer in use? "blocked_spells",
"alternate_currency", // -- "books",
"auras", // -- "char_create_combinations",
"base_data", // -- "char_create_point_allocations",
"blocked_spells", // -- "doors",
"books", // -- "faction_base_data",
"char_create_combinations", // -- "faction_list",
"char_create_point_allocations", // -- "faction_list_mod",
"class_skill", // not in use? "fishing",
"damageshieldtypes", // not in use ? "forage",
"doors", // -- "global_loot",
"faction_base_data", // -- "goallists",
"faction_list", // -- "graveyard",
"faction_list_mod", // -- "grid",
"fear_hints", // not used "grid_entries",
"fishing", // -- "ground_spawns",
"forage", // -- "horses",
"global_loot", // -- "items",
"goallists", // -- "ldon_trap_entries",
"graveyard", // -- "ldon_trap_templates",
"grid", // -- "lootdrop",
"grid_entries", // -- "lootdrop_entries",
"ground_spawns", // -- "loottable",
"horses", // -- "loottable_entries",
"items", // -- "merchantlist",
"ldon_trap_entries", // -- "npc_emotes",
"ldon_trap_templates", // -- "npc_faction",
"lootdrop", // -- "npc_faction_entries",
"lootdrop_entries", // -- "npc_scale_global_base",
"loottable", // -- "npc_spells",
"loottable_entries", // -- "npc_spells_effects",
"merchantlist", // -- "npc_spells_effects_entries",
"npc_emotes", // -- "npc_spells_entries",
"npc_faction", // -- "npc_types",
"npc_faction_entries", // -- "npc_types_tint",
"npc_scale_global_base", // -- "object",
"npc_spells", // -- "pets",
"npc_spells_effects", // -- "pets_equipmentset",
"npc_spells_effects_entries", // -- "pets_equipmentset_entries",
"npc_spells_entries", // -- "proximities",
"npc_types", // -- "skill_caps",
"npc_types_metadata", // not in use? "spawn2",
"npc_types_tint", // -- "spawn_conditions",
"object", // -- "spawn_events",
"pets", // -- "spawnentry",
"pets_equipmentset", // -- "spawngroup",
"pets_equipmentset_entries", // -- "spells_new",
"proximities", // -- "start_zones",
"races", // not used - peq editor? "starting_items",
"skill_caps", // -- "task_activities",
"spawn2", // -- "tasks",
"spawn_conditions", // -- "tasksets",
"spawn_events", // -- "tradeskill_recipe",
"spawnentry", // -- "tradeskill_recipe_entries",
"spawngroup", // -- "traps",
"spells_new", // -- "tribute_levels",
"start_zones", // -- "tributes",
"starting_items", // -- "veteran_reward_templates",
"task_activities", // -- "zone",
"tasks", // -- "zone_points",
"tasksets", // --
"tradeskill_recipe", // --
"tradeskill_recipe_entries", // --
"traps", // --
"tribute_levels", // --
"tributes", // --
"veteran_reward_templates", // --
"zone", // --
"zone_points", // --
"zone_server", // unused
"zoneserver_auth", // unused
}; };
} }