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Rework bash/kick stun based on client
This is what the client is doing. It doesn't reuse all the old rules, so those can't be tweaked unless someone wants to add them back in
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-1
@@ -297,6 +297,7 @@
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#define ADVENTURE_COMPLETE 5147 //You received %1 points for successfully completing the adventure.
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#define SUCCOR_FAIL 5169 //The portal collapes before you can escape!
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#define PET_ATTACKING 5501 //%1 tells you, 'Attacking %2 Master.'
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#define AVOID_STUNNING_BLOW 5753 //You avoid the stunning blow.
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#define FATAL_BOW_SHOT 5745 //%1 performs a FATAL BOW SHOT!!
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#define MELEE_SILENCE 5806 //You *CANNOT* use this melee ability, you are suffering from amnesia!
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#define DISCIPLINE_REUSE_MSG 5807 //You can use the ability %1 again in %2 hour(s) %3 minute(s) %4 seconds.
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@@ -354,7 +355,7 @@
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#define HIT_NON_MELEE 9073 //%1 hit %2 for %3 points of non-melee damage.
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#define GLOWS_BLUE 9074 //Your %1 glows blue.
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#define GLOWS_RED 9075 //Your %1 glows red.
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#define SHAKE_OFF_STUN 9077
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#define SHAKE_OFF_STUN 9077 //You shake off the stun effect!
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#define STRIKETHROUGH_STRING 9078 //You strike through your opponent's defenses!
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#define SPELL_REFLECT 9082 //%1's spell has been reflected by %2.
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#define NEW_SPELLS_AVAIL 9149 //You have new spells available to you. Check the merchants near your guild master.
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