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Hack fix for an outdated inventory function
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@@ -127,7 +127,7 @@ namespace EQEmu
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ItemInstance* GetCursorItem();
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// Swap items in inventory
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bool SwapItem(int16 slot_a, int16 slot_b);
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bool SwapItem(int16 slot_a, int16 slot_b, uint16 race_id = 0, uint8 class_id = 0, uint16 deity_id = 0, uint8 level = 0);
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// Remove item from inventory
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bool DeleteItem(int16 slot_id, uint8 quantity = 0);
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