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Report repair as well as change from Update Personal Faction.
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@ -7676,7 +7676,7 @@ bool Client::UpdatePersonalFaction(int32 char_id, int32 npc_value, int32 faction
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database.SetCharacterFactionLevel(char_id, faction_id, *current_value, temp, factionvalues);
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database.SetCharacterFactionLevel(char_id, faction_id, *current_value, temp, factionvalues);
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}
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}
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return change;
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return (repair || change);
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}
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}
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// returns the character's faction level, adjusted for racial, class, and deity modifiers
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// returns the character's faction level, adjusted for racial, class, and deity modifiers
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