Update bonuses.cpp (#2002)

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KayenEQ 2022-02-15 08:57:53 -05:00 committed by GitHub
parent b938e6223c
commit 5fd62d82db
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@ -5603,7 +5603,6 @@ void Mob::NegateSpellEffectBonuses(uint16 spell_id)
case SE_SkillProcAttempt: { case SE_SkillProcAttempt: {
for (int e = 0; e < MAX_SKILL_PROCS; e++) for (int e = 0; e < MAX_SKILL_PROCS; e++)
{ {
Shout("Fail NEGATE");
if (negate_spellbonus) { spellbonuses.SkillProc[e] = effect_value; } if (negate_spellbonus) { spellbonuses.SkillProc[e] = effect_value; }
if (negate_itembonus) { itembonuses.SkillProc[e] = effect_value; } if (negate_itembonus) { itembonuses.SkillProc[e] = effect_value; }
if (negate_aabonus) { aabonuses.SkillProc[e] = effect_value; } if (negate_aabonus) { aabonuses.SkillProc[e] = effect_value; }