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Implement stable Server -> Client packet logging
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@ -559,9 +559,13 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
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uint32 chunksize,used;
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uint32 chunksize,used;
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uint32 length;
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uint32 length;
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if (Log.log_settings[Logs::Server_Client_Packet].is_category_enabled == 1)
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// DumpPacket(p);
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Log.Out(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u] \n %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
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if (Log.log_settings[Logs::Server_Client_Packet].is_category_enabled == 1){
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if (p->GetOpcode() != OP_SpecialMesg){
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Log.Out(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u] \n %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
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}
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}
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// Convert the EQApplicationPacket to 1 or more EQProtocolPackets
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// Convert the EQApplicationPacket to 1 or more EQProtocolPackets
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if (p->size>(MaxLen-8)) { // proto-op(2), seq(2), app-op(2) ... data ... crc(2)
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if (p->size>(MaxLen-8)) { // proto-op(2), seq(2), app-op(2) ... data ... crc(2)
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