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[Database] Implement native database migrations in server (#2857)
* [Database] Implement native database updates in server * Cleanup * Delete db_update_manifest.txt * Bots updates * Final tweaks * Revert manifest * Tweaks * Remove code from eqemu_server.pl * Update database_update.cpp * Add user prompt update skipping with timeouts * Add termcolor IS_TTY is check * Update database_conversions.cpp * Remove large migrations * Push * fix headers. * Remove last of non-bot large migrations * Update database_update_manifest.cpp * More purging * Tweaks * Bot migrations * More work * Tweaks * Implement multi-statement query execution only for migrations * Add CLI database:updates * Add bootstrap commands * Upload bootstrap sql's * Update bot_tables_bootstrap.sql * Update bot_tables_bootstrap.sql * Add mercs:bootstrap and bots:bootstrap * Update bot_tables_bootstrap.sql * Update database.cpp * Update bot_tables_bootstrap.sql * More cleanup * Add mercs:disable and bots:disable * Update eqemu_server.pl * Update eqemu_server.pl * Update eqemu_server.pl * Test cases * Update eqemu_server.pl * Delete 2023_05_08_character_tribute_primary_key.sql * Post rebase fixes * Post rebase tweaks * Delete errant files * Rebase files from master * More adjustments * Delete files no longer used * Add missing migrations * bots:bootstrap is now bots:enable --------- Co-authored-by: Aeadoin <109764533+Aeadoin@users.noreply.github.com>
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@@ -85,6 +85,12 @@ void EQEmuConfig::parse_config()
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//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
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Locked = false;
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if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
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auto_database_updates = false;
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if (_root["server"].get("auto_database_updates", "true").asString() == "true") {
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auto_database_updates = true;
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}
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WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
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WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString());
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