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Brought Actor Position Update packets up to RoF2 standard in preparation for boat control modifications. Tested on all 6 supported clients - please report any anomalies
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+5
-4
@@ -4445,10 +4445,11 @@ void Mob::DoKnockback(Mob *caster, uint32 pushback, uint32 pushup)
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spu->delta_y = FloatToEQ13(static_cast<float>(new_y));
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spu->delta_z = FloatToEQ13(static_cast<float>(pushup));
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spu->heading = FloatToEQ12(GetHeading());
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spu->padding0002 =0;
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spu->padding0006 =7;
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spu->padding0014 =0x7f;
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spu->padding0018 =0x5df27;
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// for ref: these were not passed on to other 5 clients while on Titanium standard (change to RoF2 standard: 11/16/2019)
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//eq->padding0002 = 0;
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//eq->padding0006 = 0x7;
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//eq->padding0014 = 0x7F;
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//eq->padding0018 = 0x5dF27;
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spu->animation = 0;
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spu->delta_heading = FloatToEQ10(0);
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outapp_push->priority = 6;
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