mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-22 16:28:28 +00:00
Make decaying spell bonuses not depend on CaclBonuses being called some other way
This just sets a flag that will tell us we need to recalc bonuses every tick Before these kind of depended on it being caused some other way
This commit is contained in:
@@ -425,6 +425,7 @@ Mob::Mob(const char* in_name,
|
||||
|
||||
emoteid = 0;
|
||||
endur_upkeep = false;
|
||||
degenerating_effects = false;
|
||||
PrimaryAggro = false;
|
||||
AssistAggro = false;
|
||||
npc_assist_cap = 0;
|
||||
|
||||
Reference in New Issue
Block a user