Make decaying spell bonuses not depend on CaclBonuses being called some other way

This just sets a flag that will tell us we need to recalc bonuses every tick

Before these kind of depended on it being caused some other way
This commit is contained in:
Michael Cook (mackal)
2016-07-23 13:55:36 -04:00
parent 1f5dcb6965
commit 5f588934a9
3 changed files with 41 additions and 16 deletions
+1
View File
@@ -425,6 +425,7 @@ Mob::Mob(const char* in_name,
emoteid = 0;
endur_upkeep = false;
degenerating_effects = false;
PrimaryAggro = false;
AssistAggro = false;
npc_assist_cap = 0;